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Reply: Eclipse: Rise of the Ancients:: General:: Re: Missile Ancient...

by ghbell Try it. It can't hurt to try it. I would like to hear how it goes.

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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: Initial Exiles Explore...

by LazyJ Still - a nasty shock for an opponent who doesn't expect you to come barreling through those Ancients and explore next to him. Not often useful, but occasionally... wow.

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...

by thechris01Lochi wrote:Yep, it seems leaving an alliance if you find a stronger ally is better than staying as if you stay you get stuck.Why would you be stuck? Assuming that when a player leaves an...

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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: Initial Exiles Explore...

by Grickster I should mention that I was playing against Planta in a 3-player game, so the ten Sector III's were heavily contested and I was unable to Explore more than two, having drawn Ancients. And...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...

by thechris01 After thinking about my own scenario a bit I've come up with another interesting question.Again, let's assume a 6 player game. This time it's a different game than the one above, although...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...

by thegreybetween Player B would have no say in the matter. This is because Player B has "left the alliance". Here's where things get a bit confusing, but consider it like this:1) Players A & B...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...

by thechris01Player B still technically has a Nova Alliance Marker (which is now flipped because he left), and therefore can never enter into or form another alliance, nor can he rejoin the Nova...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...

by thechris01 I have a few questions to help clarify joining and leaving alliances.First let's assume a 7 player game:Players A and B form the Nova Alliance.Players C and D form the Vortex...

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New Image for Eclipse: Rise of the Ancients

by br4nmuff1nTeaching the new guy how to play Eclipse. He loved it!

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New Image for Eclipse: Rise of the Ancients

by br4nmuff1nThe enemy, scoping out his next move.

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New Image for Eclipse: Rise of the Ancients

by br4nmuff1nMy partner, playing his first game and rocking the Orion Hegemony. Without allying with him, my poor little Exiles would have been wiped out.

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...

by thegreybetween Touche. That makes sense, but as you have stated, there is certainly some ambiguity in the rules as written. Good to know that I have misinterpreted that point.That said, I do believe...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...

by kilgorethechris01 wrote:1) Would player B be allowed to join C and D in the Vortex Alliance?2) Would player A, the only remaining member of the Nova Alliance, be allowed to invite Player G to join...

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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Variant: Warp portal...

by snowfake What I think might be a good solution is to make the systems with portal more valuable to offset the innate risk that comes with revealing first warp portal that comes into play. This can...

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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: Initial Exiles Explore...

by GricksterParticleMan wrote:Well, you're still spending a move action and possibly your interceptor in order to continue to explore, rather than just discarding the hex. Seems questionable. I hear...

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Thread: Eclipse: Rise of the Ancients:: Rules:: Jump Drive again

by Hermjard (1) I assume, the jump drive can be combined with interceptor bays. Or with different words: Interceptors can "follow" a "mothership" normally during a jump.(2) Are you able to retreat per...

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Thread: Eclipse: Rise of the Ancients:: Rules:: Magellans and upkeep cost

by Hermjard Assume the following: In the beginning of the upkeep phase, a Magellan player has not enough money to pay his upkeep costs. But he has unused colony ships, which he could swap to get money....

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Magellans and upkeep cost

by Carnage994 Yes he can. Colonization is completely optional.

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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races

by tec805Creamsteak wrote:Vanish wrote:Psilon TechnocracySeems like their tech bonus is balanced against their weak ships. What happens with rare tech? I've found that rare tech has been a huge boon...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Magellans and upkeep cost

by anextiomarus My answer to the question would be yes: players can do any combination of actions to meet Upkeep: either trade resources for money, perform a tactical bankruptcy or (if Magellan) use...

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