Reply: Eclipse: Rise of the Ancients:: General:: Re: Missile Ancient...
by ghbell Try it. It can't hurt to try it. I would like to hear how it goes.
View ArticleReply: Eclipse: Rise of the Ancients:: Strategy:: Re: Initial Exiles Explore...
by LazyJ Still - a nasty shock for an opponent who doesn't expect you to come barreling through those Ancients and explore next to him. Not often useful, but occasionally... wow.
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...
by thechris01Lochi wrote:Yep, it seems leaving an alliance if you find a stronger ally is better than staying as if you stay you get stuck.Why would you be stuck? Assuming that when a player leaves an...
View ArticleReply: Eclipse: Rise of the Ancients:: Strategy:: Re: Initial Exiles Explore...
by Grickster I should mention that I was playing against Planta in a 3-player game, so the ten Sector III's were heavily contested and I was unable to Explore more than two, having drawn Ancients. And...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...
by thechris01 After thinking about my own scenario a bit I've come up with another interesting question.Again, let's assume a 6 player game. This time it's a different game than the one above, although...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...
by thegreybetween Player B would have no say in the matter. This is because Player B has "left the alliance". Here's where things get a bit confusing, but consider it like this:1) Players A & B...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...
by thechris01Player B still technically has a Nova Alliance Marker (which is now flipped because he left), and therefore can never enter into or form another alliance, nor can he rejoin the Nova...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...
by thechris01 I have a few questions to help clarify joining and leaving alliances.First let's assume a 7 player game:Players A and B form the Nova Alliance.Players C and D form the Vortex...
View ArticleNew Image for Eclipse: Rise of the Ancients
by br4nmuff1nTeaching the new guy how to play Eclipse. He loved it!
View ArticleNew Image for Eclipse: Rise of the Ancients
by br4nmuff1nThe enemy, scoping out his next move.
View ArticleNew Image for Eclipse: Rise of the Ancients
by br4nmuff1nMy partner, playing his first game and rocking the Orion Hegemony. Without allying with him, my poor little Exiles would have been wiped out.
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...
by thegreybetween Touche. That makes sense, but as you have stated, there is certainly some ambiguity in the rules as written. Good to know that I have misinterpreted that point.That said, I do believe...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...
by kilgorethechris01 wrote:1) Would player B be allowed to join C and D in the Vortex Alliance?2) Would player A, the only remaining member of the Nova Alliance, be allowed to invite Player G to join...
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Variant: Warp portal...
by snowfake What I think might be a good solution is to make the systems with portal more valuable to offset the innate risk that comes with revealing first warp portal that comes into play. This can...
View ArticleReply: Eclipse: Rise of the Ancients:: Strategy:: Re: Initial Exiles Explore...
by GricksterParticleMan wrote:Well, you're still spending a move action and possibly your interceptor in order to continue to explore, rather than just discarding the hex. Seems questionable. I hear...
View ArticleThread: Eclipse: Rise of the Ancients:: Rules:: Jump Drive again
by Hermjard (1) I assume, the jump drive can be combined with interceptor bays. Or with different words: Interceptors can "follow" a "mothership" normally during a jump.(2) Are you able to retreat per...
View ArticleThread: Eclipse: Rise of the Ancients:: Rules:: Magellans and upkeep cost
by Hermjard Assume the following: In the beginning of the upkeep phase, a Magellan player has not enough money to pay his upkeep costs. But he has unused colony ships, which he could swap to get money....
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Magellans and upkeep cost
by Carnage994 Yes he can. Colonization is completely optional.
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by tec805Creamsteak wrote:Vanish wrote:Psilon TechnocracySeems like their tech bonus is balanced against their weak ships. What happens with rare tech? I've found that rare tech has been a huge boon...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Magellans and upkeep cost
by anextiomarus My answer to the question would be yes: players can do any combination of actions to meet Upkeep: either trade resources for money, perform a tactical bankruptcy or (if Magellan) use...
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