Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Targeting Priority
by KamakazeDulkal wrote:Hannibal Rex wrote:Well, it's basic common sense that the human assigning the damage would be the one who is currently most adversarial towards you. I don't think that's a...
View ArticleReply: Eclipse: Rise of the Ancients:: Strategy:: Re: How to play with The...
by hudcrabHannibal Rex wrote:I'd add to that that you really want at least one white planet, so you can use the Influence action to shuffle your population for more materials.Materials are the A and O...
View ArticleReply: Eclipse: Rise of the Ancients:: Strategy:: Re: How to play with The...
by Hannibal Rex Your strategy completely negates the advantage you have from your Cloaking Device.I recently got to try out my strategy, and while one game is hardly representative, it worked out very...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Targeting Priority
by Dulkalgalfridus wrote:You can't, which is a good reason to have the rules that they do. In my group we could trust someone allied with the current player to be ruthless with the Ancients, but that's...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Targeting Priority
by galfridusDulkal wrote:galfridus wrote:You can't, which is a good reason to have the rules that they do. In my group we could trust someone allied with the current player to be ruthless with the...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Targeting Priority
by KamakazeDulkal wrote:But I think most gamers would agree that "choosing which ship the ancient targets" and "threatening to attack them in the game" is within the scope of the game, while "punching...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Targeting Priority
by Dulkalgalfridus wrote:You are completely within your rights to have that opinion. Not all groups do.That is true. And if your group doesn't mind asking people to 'doublethink' and forget their own...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Targeting Priority
by galfridusDulkal wrote:galfridus wrote:You are completely within your rights to have that opinion. Not all groups do.That is true. And if your group doesn't mind asking people to 'doublethink' and...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Targeting Priority
by Dulkalgalfridus wrote:"Doublethink" is a loaded term, but otherwise yes, the players need to be able to think outside their personal goals for this kind of rule to work. (An RPG analogy would be a...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...
by MyNameIsFourteen A question that came up in a session last night. May a ship retreat into a system containing its ally's disc?As far as I can tell, the RAW say no, but we allowed it last night...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Point defense - multiple...
by dlhammond We played a three player on Saturday and no missiles were drawn.
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Warping Player Boards
by skir After a couple plays, I've been getting it too - I find the boards are fine with the Magellan when the fold is downward to the table, but when playing Rho Indi/Lyra/Exiles where the fold is...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Are the additional...
by skirh00sha wrote:My comment is that it seems that with 8 or 9 players, it appears that ancient hives or warp portals are mandatory. If you start with the 18 sector threes from base game and add the...
View ArticleThread: Eclipse: Rise of the Ancients:: Rules:: Magellan bonus
by aldaryn I know Magellan gets 1 VP for discovery tiles discarded or used as ship parts. What about tiles put on the board, like the orbital or the warp portal? And if they're still worth 1 vp, are...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Targeting Priority
by shrimple I agree that it is usually obvious how the Ancients would put the most hurt on a player based on the rolls and it isn't always going to be by targeting the biggest ship. I think the key...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Magellan bonus
by hudcrab I think you only get the points for discarded tiles (cruisers, resources etc) and used ancient ship parts
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Magellan bonus
by fingersandteeth i assumed you get points for every discovery not taken for 2 points.I'm not sure why there should be a distinction.
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Magellan bonus
by Arrr2D2 You get points only for tiles discarded (resources, tech, etc.) and used as ship parts. I think it is because of difficulty of tracking tiles placed on board (orbital, warp portal). Sampo...
View ArticleThread: Eclipse: Rise of the Ancients:: Strategy:: Diplomatic Fleet Development
by Creamsteak At this point, this development has become a must-buy for me. Am I wrong in this? It seems like it's one of the most competitive VP developments you can grab, and while it "seems"...
View ArticleReply: Eclipse: Rise of the Ancients:: Strategy:: Re: Conifold field ship...
by chrisib I just played my first 7-player game (myself and one other player had played before; the other 5 players were being introduced to the game for the first time), and I found the Conifold field...
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