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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Allied players count for...

by LazyJ Holding on to Materials can be a good strategy if you're trying to build Monoliths in the last turn. I've never been up to 80 though.

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Allied players count for...

by Shardok Okay, the main reason I think the shrines aren't removed when it goes supernova is that there's a few mentions here about how those shrines are never removed when conquered, still count even...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Allied players count for...

by LazyJ I think the shrines only count as VP for Lyra if they are on a hex with a Lyra influence disk.Can't remember exactly, but I also think that Lyra has to be in control of all three shrines in a...

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Reply: Eclipse: Rise of the Ancients:: Sessions:: Re: EXILES FINALLY WIN!

by Nemesis420x Maybe "perceived winner syndrome" is another unseen element that the exiles can take advantage of. Just as the Eridani can be hindered by it with their early lead, then overwhelmed by...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Hydrans and developments

by Nemesis420x I kind of have to agree. Considering that ANY race can substitute a tech research for a development, and essentially the only real advantage that Hydran have over other races is the...

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Thread: Eclipse: Rise of the Ancients:: General:: To expansion or not to...

by kaneAAA Dear all, Major feedback required. I have eclipse, and its really great ('well duh' says everyone ). Those who have the expansion rise of the ancients (or played it), is it worth it? if not...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: To expansion or not to...

by Almecho Hey, custom Ancients? New player races? Ancient home worlds? Ancient hives? Rare technologies?Man, what are you waiting for!Also, cool new colors ^^And also, too:I'm not planning to play...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: To expansion or not to...

by reddish22 I consider it extremely necessary, especially for smaller player counts. The additions it makes as far as rare techs, developments, and especially the new ancients really add a lot. I...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Hydrans and developments

by Vanish It was officially ruled that they can take two developments. http://boardgamegeek.com/article/10979829#10979829

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Thread: Eclipse: Rise of the Ancients:: Strategy:: Morph Shield

by arkayn Had a player get the Morph Shield last night and it was really strong - it made his Dreadnaughts nigh-invulnerable through the midgame, and still very formidable in the endgame. Now, this...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: To expansion or not to...

by kaneAAAAlmecho wrote:Hey, custom Ancients? New player races? Ancient home worlds? Ancient hives? Rare technologies?expand on this! i'm interested!!!

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Reply: Eclipse: Rise of the Ancients:: General:: Re: To expansion or not to...

by Donkler I'm a huge fan of the expansion. It doesn't change the game in any fundamental ways, but everything is a welcome addition. You can pick and choose which of the dozen or so new variants you...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: To expansion or not to...

by pilotbobkaneAAA wrote:I'm really looking for something that really matches the quality (in a new way) of this already epic game......not padding.....New Bits:o 4 New Aliens: Awesomeo Ancient...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: To expansion or not to...

by thegreybetween I'm a completionist nut; I will buy expansions for games without hesitation, even if it ultimately weakens the game (at which point I stop using them but still feel better "having it...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: To expansion or not to...

by arkayn Expansion is awesome. Variability in the hexes, discoveries, and research are nice, new ancient races are probably the best part, and if you're one of the people that thought that missiles...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: To expansion or not to...

by Nemesis420x There's really not much I can add to the above statements. I think there's some controversy over BGG on alliances. I like them, but they depend on your playgroup. The sheer beauty of the...

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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: Morph Shield

by Donkler It's incredibly nasty if someone gets it early. My last game had Orion grab it on his first turn, first explore action :shake:He put it on his cruisers and went on to steamroll all the...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: To expansion or not to...

by AndySzykaneAAA wrote:maybe also a quick mention of the usefulness of any of the other expansions for eclipse.... thanks!I think maybe in this you are referring to Supernova and Pulsar? They're...

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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: Morph Shield

by LazyJ I brought this up somewhere where I asked about the absolute coolest discoveries. I definitely think this is tops on that list - rarely do you never want to install.I think you're spot on -...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: To expansion or not to...

by skyzero If you need convincing on this one, then maybe it's not for you. They had me at hot pink Dreadnaughts. :p

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