Reply: Eclipse: Rise of the Ancients:: General:: Re: Delicate Balances?...
by Philip Thomasgfishfunk wrote:The rules state that you can place the ancient home worlds in empty player starting areas OR shuffle them in. That is not the question.The question is IF you shuffle...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: To the designers &...
by ParticleManPhilip Thomas wrote:Including extra technologies means less chance of Plasma Missiles appearing in the first place!Rare techs are drawn in addition to the normal techs, they don't replace...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: To the designers &...
by Nemesis420xPhilip Thomas wrote:Also, including extra technologies means less chance of Plasma Missiles appearing in the first place!This isn't really true, as rare techs do not count against the...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: To the designers &...
by Philip Thomas You learn something new every day. So when rare techs are drawn do you just put them aside and keep drawing?
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: To the designers &...
by Nemesis420xParticleMan wrote:- Conifold Field: Missiles get one volley. Extra hull helps you survive it. Hull is almost always useful, but most useful against missiles. Specific situations where you...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: To the designers &...
by Nemesis420xPhilip Thomas wrote:You learn something new every day. So when rare techs are drawn do you just put them aside and keep drawing?Yep.
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: To the designers &...
by Petri I don't mind Distortion Shield. After all it only makes (positron) computers slightly weaker, which should not be a problem.Point Defense has quite complicated rules and it increases the power...
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Variant Development...
by Kimerican Updated the Battlestation token. It's just the shellworld with removed science population and VP5. Surprise. And on the other side I couldn't find a bigger VP2 shield.Have that plastic...
View ArticleThread: Eclipse: Rise of the Ancients:: Rules:: Neutron Absorber Technology...
by citilogic If I have the Neutron Absorber Technology in my tile, the Ancient ships go into my tile and I don't have any sips to defense. Do my Neutron Absorber prevent from removing the population...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Neutron Absorber...
by nikolausv No, the ancients roll to hit the population, just like a player would.They target the cubes in the order mentioned in the rules.
View ArticleThread: Eclipse: Rise of the Ancients:: Rules:: Ship parts placing outside...
by citilogic I know that the Muon Source Discoveries tile can be placed outside the ship blueprint grid. Can all the discoveries tile be placed outside the ship blue print? Can Ion Disruptor or Morph...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ship parts placing outside...
by mfaulk80citilogic wrote:I know that the Muon Source Discoveries tile can be placed outside the ship blueprint grid. Can all the discoveries tile be placed outside the ship blue print? Can Ion...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ship parts placing outside...
by reddish22 How do you know that about the Muon Source?
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Neutron Absorber...
by citilogic Thanks Nicholas!
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ship parts placing outside...
by citilogic Oh! I see the background difference from the tile.THanks!Rule book--"Muon Source: the Ship Part is placed outside yourship blueprint grid." pg. 8
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ship parts placing outside...
by mfaulk80reddish22 wrote:How do you know that about the Muon Source?It's on the description of the Discovery (pg 8 of the rules).
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ship parts placing outside...
by pilotbobmfaulk80 wrote:reddish22 wrote:How do you know that about the Muon Source?It's on the description of the Discovery (pg 8 of the rules).Oh, now we are expected to read the rules? :devil:BOb
View ArticleThread: Eclipse: Rise of the Ancients:: Rules:: How rare are the Rare...
by DNAmers It says quite clearly in the E:RotA rulebook (p.4) that there is only one of each Rare Technology available (not including the species' starting Technologies). Yet upon unpacking and...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: How rare are the Rare...
by Almecho You do realize, that there are the rare technology counters - and the ship COMPONENTS for using those technologies, once discovered?
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: How rare are the Rare...
by DNAmers I do indeed. I wouldn't be fussed with having more than the expected number of ship part tiles, but multiple Rare Technology Tiles seems contradictory to the rules.I should point out that...
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