Reply: Eclipse: Rise of the Ancients:: General:: Re: Tractor Beam
by kjpw_88ninjadorg wrote:Just found the answer to my own question here:http://boardgamegeek.com/boardgame/133967/eclipse-rise-of-th...The tractor beam: If a player has the tractor beam, enemy...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Tractor Beam
by ninjadorgkjpw_88 wrote:I got mine from Amazon UK too. It also says what the Tractor beam does on the white piece of board you punch the tile from.Yeah, I must have missed it in my eagerness to punch...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Tractor Beam
by NajimbeLunarSoundDesign wrote:Hobbes wrote:Sounds suspicious. Oh wait, that was me! As I said in mail, mine came inside the box. Purchased from Coolstuff, delivered in early Feb. 2013. Can't speak...
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: 5-6 Player Game Setup
by Nemesis420xkjpw_88 wrote:In your experience, during a 6 player game is throwing all the sector 2 hexes together (including the four ancient home worlds), shuffling them up and revealing the top ones...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Syndicate 3:2 ????
by flying_nekojarkun wrote:The rules state:You [humans] "may convert 2 units of one resource to one unit of any other" [NDFTG p7]The syndicate can "receive money for destroyed ships" [ROA p15]The...
View ArticleThread: Eclipse: Rise of the Ancients:: Rules:: Cloaking device and ancients
by agent easy I've tried to find this in the forums, but a search yields many, many results and none seem to answer my question...Does a cloaking device allow a player to get past ancient ships? How...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Cloaking device and ancients
by Deadsider No on both counts. Ancients are a crafty race.
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Cloaking device and ancients
by Ultratom Are you sure, Shawn?For ancients, I would say yes, as you can pin one of your ships on an ancient's ship and continue your way with an other ship.For Galactic center i's clearly no as all...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Cloaking device and ancients
by RadziolUltratom wrote:Are you sure, Shawn?For ancients, I would say yes, as you can pin one of your ships on an ancient's ship and continue your way with an other ship.For Galactic center i's...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Cloaking device and ancients
by Deadsider Actually on further review, I'd agree ancient interceptors and cruisers can be slipped by. The Dreadnought still can't be however, because it can pin any number of ships which is clearly...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Cloaking device and ancients
by RadziolEach ship (or starbase!) prevents one enemy ship of each enemy player from leaving the hexmeans that each ship (of player or ancients) prevents one enemy ship of each enemy player from...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Cloaking device and ancients
by Deadsider What I'm getting at is are Ancients classed as enemy players in the pinning example, or still just as an enemy ship. Its likely the latter, but again, a quick yes or no would make that...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Cloaking device and ancients
by RadziolDeadsider wrote:What I'm getting at is are Ancients classed as enemy players in the pinning example, or still just as an enemy ship. Its likely the latter, but again, a quick yes or no would...
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by VanishAcenoid wrote:Hey there!Great job :)Is there a print'n'play document available, so I can prepare homeworlds and player cards or do we have to prepare something? :)Only Gnolam and Psilon have...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Cloaking device and ancients
by Deadsider Works for me.
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by Vanish A friend requested Klackon Hive for an upcoming game. Please review!
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: 7 to 9 players -...
by Markoak Two days ago we played a 9 player game. Everybody have played at least twice (mostly vanilla) before. It took us near 5 hours. The last one was only screaming one to each other (Machiavelli...
View ArticleFile: Eclipse: Rise of the Ancients:: Eclipse - Turn Order Track &...
by KHARN New File: Eclipse - Turn Order Track & Tokens/Tablero y Tokens de Orden de Turno [RotA EXPANSION] for Board Game: Eclipse: Rise of the Ancients
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Eclipse/ROTA races...
by Ultratom I keep only plays with 4 players or...
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