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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Question about Influencing...

by DulkalHannibal Rex wrote:A single interceptor doesn't guarantee he'd lose the hex.Probably not. It does make him the traitor, though, which is more important.

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Looking good - but I see...

by ParticleManDrMercy wrote:It would have been a nice addition if for instance rules for 18 turns of play were included.Oh good god no. The game is balanced for 9 rounds. Increasing game length skews...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Looking good - but I see...

by mfaulk80 Adding a fourth tech row would increase the amount of luck involved with the tech draws... The Rare Techs is a clever way to circumvent that imbalance.

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Reply: Eclipse: Rise of the Ancients:: News:: Re: Rise of the ancients Next...

by ghbelltoniemn wrote:ghbell wrote:Yeah, Europe got this game shortly after Essen. North America is waiting for delivery. It HURTS SO BAD!:cry:Europe is still waiting too, more or less all flown...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Looking good - but I see...

by lexenMy friends and I were talking about how cool it would be to equip ones ships with interceptor bays to give them new tactical opportunitiesBefore this expansion came out i added a file that...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Question about Influencing...

by FleuriHannibal Rex wrote:A single interceptor doesn't guarantee he'd lose the hex.Single interceptor with neutron bombs would, if the other player doesn't have enough materials to build defences to...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Question about Influencing...

by Hannibal Rex Well, why would someone even consider leaving an alliance if they don't have the materials and/or ships to defend themselves against their former ally? If they're not doing it to...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Question about Influencing...

by DulkalHannibal Rex wrote:Well, why would someone even consider leaving an alliance if they don't have the materials and/or ships to defend themselves against their former ally? If they're not doing...

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Reply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...

by Dreamdealer Tractor Beam for the win!I got it today - thanks!

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Reply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...

by Hannibal Rex Each of your ships counts as two for pinning? You reduce enemy ship initiative?Come on, don't leave us hanging!Edit: :ninja:

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Reply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...

by toniemnDreamdealer wrote:Tractor Beam for the win!I got it today - thanks!Wow, economy letter goes to Germany over the weekend! We're positively surpriced :-)Hopefully everyone else gets theirs this...

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Reply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...

by KalecgosDreamdealer wrote:Tractor Beam for the win!Enemy ships cant retreat... very interesting!

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Reply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...

by Sorp222toniemn wrote:Dreamdealer wrote:Tractor Beam for the win!I got it today - thanks!Wow, economy letter goes to Germany over the weekend! We're positively surpriced :-)Hopefully everyone else...

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Thread: Eclipse: Rise of the Ancients:: General:: Please let this be the one...

by Wautd Because my box is filled to the brim now

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Please let this be the...

by rayffis I wouldn't mind another :ninja:

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Looking good - but I see...

by TGCRequiem Instead of adding 9 more rounds, maybe play 12 rds but triple research after 9 due to the escalation of hostilies leading to increased costs of implementing new tech during time of war....

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Question about Influencing...

by FleuriHannibal Rex wrote:Well, why would someone even consider leaving an alliance if they don't have the materials and/or ships to defend themselves against their former ally? If they're not doing...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Please let this be the...

by ChrisCymru I would love mini expansions with just new races.

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Looking good - but I see...

by VanishTGCRequiem wrote:Instead of adding 9 more rounds, maybe play 12 rds but triple research after 9 due to the escalation of hostilies leading to increased costs of implementing new tech during...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Question about Influencing...

by Vanish @Fleuri - Sounds like creative play to me!However, it seems like they would not only be hurting their ally, but the alliance as a whole, thus securing a loss.

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