Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Questions considering Rota...
by Fleuri Sorry, I didn't mean to offend or underestimate your experience. I still think though, that Descendants don't have an advantage with exploring at least when comparing to games with lower...
View ArticleReply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...
by toniemnFacedemonge wrote:toniemn wrote:They have just arrived to our office. Shipping will start this week.Lautapelit.fiROTAfixFRA too ?Yes.
View ArticleReply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...
by Facedemonge Woohoo !
View ArticleThread: Eclipse: Rise of the Ancients:: Rules:: Ancient swarm sector tile
by capnkrunsh Hi! We played a game of Eclipse including rota a few days ago and i have a question:Why would anyone ever pick the ancient swarm sector tile if he could just dismiss it, until the very...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient swarm sector tile
by Fleuri I haven't played RotA yet, but I've thought that it's very advantageous if you can take win against one or more ancient ships and there are other hexes surrounding the swarm. Then you can...
View ArticleReply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...
by BigYogi great news! :meeple:
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient swarm sector tile
by Kalaidoscapnkrunsh wrote:With reshuffling the deck the tile was drawn about 4 times and nobody would ever take it (except for the ascendants of course).The Descendants, however, are not allowed to...
View ArticleReply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...
by sucrates Good news! I have reminded my friend and he has told me he sent his address to you. Excellent communication and service again, as always. Thanks!I find that 'Lautapelit' for me is becoming...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient swarm sector tile
by Petricapnkrunsh wrote:Hi! We played a game of Eclipse including rota a few days ago and i have a question:Why would anyone ever pick the ancient swarm sector tile if he could just dismiss it, until...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient swarm sector tile
by BGFreakDag2PT poor The Descendants... Althought they were in good terms with the ancients, but not the hive. :whistle:
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient swarm sector tile
by KalaidosPetri wrote:Ancients will only attack you 1 at a time and 1 ancient is easy to beat, especially if you're the defender so the ancients will basically give you free glory.Ancient Swarm ships...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient swarm sector tile
by skkrohmagnon With its four planets, it's a very lucrative hex if you have ships to win against 3 ancients. You can alos wait until they leave the place. The best use is for hegemony, iridani empire,...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Some quick observations...
by Hannibal Rex The Jump Drive doesn't give you any initiative, so while it does give (one type of) your ships a significant strategic advantage, it is also a tactical disadvantage at the same time.
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Some quick observations...
by DoomfarerHannibal Rex wrote:The Jump Drive doesn't give you any initiative, so while it does give (one type of) your ships a significant strategic advantage, it is also a tactical disadvantage at...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Some quick observations...
by Hannibal Rex Any additional drive is one less computer/weapon/hull. That's a big deal for cruisers and interceptors, and you can only have two jump drive dreadnoughts.You can usually wait to build...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Some quick observations...
by DoomfarerHannibal Rex wrote:Any additional drive is one less computer/weapon/hull. That's a big deal for cruisers and interceptors, and you can only have two jump drive dreadnoughts.You can usually...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Some quick observations...
by LazyJ So you have the advantage in jump drive, a better money economy, and "optimum" hex placement to take advantage of this situation. I have fewer materials, inadequate combat tech researched and...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Some quick observations...
by Doomfarer Well, jump drive early leads to the other advantages as I said. So to me it's definitely a game balance problem. Our game was of course an extreme case as he found it turn 1 or so.You...
View ArticleThread: Eclipse: Rise of the Ancients:: Strategy:: Point defense +...
by Rene_407 Yesterday I played Eclipse for the first time with the expansion. I choose Magellan. I was very lucky in getting four sectors with ancients near my starting sector and good tech from the...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Some quick observations...
by LazyJ But that's not really going to tell me much. Hand Orion the +8 Money or Free Cruiser in the first turn, or Hydrans the free tech, and see how that affects gameplay. Or give the guy threatened...
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