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Reply: Eclipse: Rise of the Ancients:: General:: Re: Some quick observations after one play with the expansion

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by Doomfarer

Hannibal Rex wrote:

The Jump Drive doesn't give you any initiative, so while it does give (one type of) your ships a significant strategic advantage, it is also a tactical disadvantage at the same time.


You can have both a jump drive AND a normal drive, so initiative need not be a problem. Besides, initiative is a moot point if there aren't any defenders in the hex.

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