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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Questions about...

by flying_neko Also, if you WANT to enter bankruptcy, you can trade away your stored money (not the produced one of course).

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Reply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...

by kilgoreHannibal Rex wrote:One more thing I wanted to double-check; The 18 extra technology tiles you get for the 7-9 player variant are spread a little uneven. But I assume that's because some...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: price...

by RDewsbery Expansions are often poor value, including mostly fresh air in the box.E:ROTA doesn't really fall into that trap; there are almost half as many components as there were in the base game,...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: price...

by KalecgosRDewsbery wrote:Expansions are often poor value, including mostly fresh air in the box.E:ROTA doesn't really fall into that trap; there are almost half as many components as there were in...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: price...

by kreikkaturkulainenKalecgos wrote:RDewsbery wrote:Expansions are often poor value, including mostly fresh air in the box.E:ROTA doesn't really fall into that trap; there are almost half as many...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: price...

by Kalecgoskreikkaturkulainen wrote:Btw, which components are you referring to?Extra (standard) technology tiles, extra colony ships, maybe even the extra ship part tiles (doesnt look like I'll even...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: price...

by LazyJ We've come close to running out of some of the ship tiles in 5 player games, so those would be welcome in any case.With the extra player components, maybe you can consider them insurance in...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: price...

by hidamiyiagikreikkaturkulainen wrote:Kalecgos wrote:RDewsbery wrote:Expansions are often poor value, including mostly fresh air in the box.E:ROTA doesn't really fall into that trap; there are almost...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Targeting Priority

by Hannibal Rex I agree to Sebastian's order. But there's something else I want to bring up.With the introduction of Ancient cruisers and dreadnoughts, I'm a little worried that the very basic...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Targeting Priority

by pethulhu I don't see a problem with this.Every threat can be countered with an option tailored to the threat.In this case, it is the classic meat shield fighter, that defends the more specialised...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Targeting Priority

by LazyJ Yeah, it's not like you're doing all this upgrading, building and moving in secret. The other players should have plenty of chances to counter your specialized ship builds.I don't see a...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: price...

by KalecgosLazyJ wrote:With the extra player components, maybe you can consider them insurance in case you ever lose a piece from another color's set?Oh I use the colors the races have on the sheets...

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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: Conifold field ship...

by korxonthos Confoid field is actually not too terrible if you put it into perspective. It can be combined with a regular hull to give your ship 4 extra hull, just like two improved hulls. It costs...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: When or where are the...

by ultmdrgn Yep, I was wondering about the missing two yellow dices also. Unless we are missing usage of the Flux Missile or something else. A clarification will be greatly appreciated.

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Reply: Eclipse: Rise of the Ancients:: General:: Re: When or where are the...

by kilgore Should be 8 dice indeed. So let us assume that the missing two dice results were 1's.

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Thread: Eclipse: Rise of the Ancients:: General:: Initiative Inflation...

by Hannibal Rex Sorry for the title, but I couldn't resist.To recap:In the Eclipse base game, initiative works very straightforward. Interceptors have 2, Cruisers 1, Dreadnoughts 0 and Starbases 4, but...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Initiative Inflation...

by ParticleMan Interesting insights into impending initiative imbalance.

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Initiative Inflation...

by Dumon Indeed!:D

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Initiative Inflation...

by Fleuri Then again RotA with the introduction of Interceptor Bays, Alliances and Syndicate allows more en masse tactics with interceptors, so I wouldn't yet make assumptions of their uselessness.

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Reply: Eclipse: Rise of the Ancients:: General:: Re: US Release?

by ManCorte I would be nice if Asmodee included the Pulsar expansion for those who preordered the game, specially after this delay.

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