Reply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...
by anextiomarusmfaulk80 wrote:deadwing34 wrote:Cool, thanks. I will be buying it today so I will check for that.I thought I read somewhere that it would be attached to the outside of the box or...
View ArticleReply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...
by Dumon Don't worry. Either someone from Lautapelit will answer to you in this thread or via PM, or (if that doesn't happen, which is highly unlikely) you can write to them directly, and they will...
View ArticleReply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...
by KissaTaikuriDumon wrote:Don't worry. Either someone from Lautapelit will answer to you in this thread or via PM, or (if that doesn't happen, which is highly unlikely) you can write to them directly,...
View ArticleReply: Eclipse: Rise of the Ancients:: Strategy:: Re: Thought strategy:...
by Gricksterrayffis wrote:I think this strategy is too weak. Exiles just doesn't have any chance against planta/hydran/draco if it just turtles. Turtle strategy has been tried about 4 times in our...
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: Need some help re:...
by Casper 15 It is the extra influence disk received by the Lyra when obtaining the Shrines of Prosperity.
View ArticleThread: Eclipse: Rise of the Ancients:: Rules:: Tractor Beam
by Casper 15 What does the Tractor Beam rare technology do?
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Tractor Beam
by TGCRequiem People cannot retreat in battle when facing the opponent with "Tractor Beam".
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Tractor Beam
by cuazzel See Eclipse: Rise of the Ancients: The Tractor Beam
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...
by sur5althegreybetween wrote: Also, the player who left the alliance may never join another alliance, because they still technically have an Alliance Marker.I think you are wrong! Sampo said in...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...
by sur5al Are pirates limited to 4 money for destroyed ships in a hex because reputation tokens are limited to 5? That sucks if it is so :(. Last game pirate destroyed 4 cruisers. It would be more fair...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...
by kilgoresur5al wrote:Are pirates limited to 4 money for destroyed ships in a hex because reputation tokens are limited to 5? Yes, just as the rules say: "After drawing Reputation Tiles, take 1 Money...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...
by Ghorrosur5al wrote:Are pirates limited to 4 money for destroyed ships in a hex because reputation tokens are limited to 5? That sucks if it is so :(. Last game pirate destroyed 4 cruisers. It would...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...
by JythierGhorro wrote:sur5al wrote:Are pirates limited to 4 money for destroyed ships in a hex because reputation tokens are limited to 5? That sucks if it is so :(. Last game pirate destroyed 4...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Possible Scenario for...
by Lochisur5al wrote:thegreybetween wrote: Also, the player who left the alliance may never join another alliance, because they still technically have an Alliance Marker.I think you are wrong! Sampo...
View ArticleReply: Eclipse: Rise of the Ancients:: Strategy:: Re: Thought strategy:...
by LazyJ You're playing them exclusively but *without* one of their key advantages (meaning stealth)?Wow.I would definitely experiment a lot more with what you can do with cloaking. Spitballing a bit...
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Variant Development...
by rubashov This is awesome! I can't wait to try this out.I made a couple of tweaks to it:Might need to up the cost a little, but should be a blast to play with. Thanks again, keep up the good work...
View ArticleThread: Eclipse: Rise of the Ancients:: Rules:: Can The Exiles research...
by jocose Even though they can't build them?
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Can The Exiles research...
by Radziol Reading rules strictly: they can't build doesn't mean they can't research.
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Tractor Beam
by Whymme Let's say that you invade the hex of an opponent with Tractor Beam technology. He responds by building a fleet there and you realise that you won't win that battle. Could you ask another...
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