Reply: Eclipse: Rise of the Ancients:: Variants:: Re: The Bulrathi
by talusproteusCreamsteak wrote:I'll take the note of swapping out a basic science planet for an advanced science planet.Regarding ship templates, I'm a bit cautious about making such modifications...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Starting tiles setup for...
by Bugbear According to the rules, (middle of page 12):He may orient the hex freely, provided at least one of the wormholes on the hex is connected to a Middle Sector hex
View ArticleReply: Eclipse: Rise of the Ancients:: General:: Re: How many base game...
by lofung_hk until you had enough with the base game but still wanted more flavours. the base game is quite expensive anyway, even more with the expo. so if your group turn out to hate missiles...
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: The Bulrathi
by djc6535 I just want to say that I LOVE the idea of bringing the MOO races in. When do we get Klackon? ;-)
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by Creamsteakdjc6535 wrote:I just want to say that I LOVE the idea of bringing the MOO races in. When do we get Klackon? ;-)Yeah, my mind went to the same place. I did a rough draft and put it up in...
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by Vanish Whoa, that's a lot of races! It is hard enough to "finish" balancing one race. Be careful or dedicated :D
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by hudcrab These all seem pretty reasonable to me, off the bat
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by Creamsteak I'm trying to stick relatively close to the source material, so if things are wonky or imbalanced I wouldn't be too surprised.
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by Creamsteak So Darlocs as I wrote them: would it be broken that they could establish diplomacy with another player and then espionage (indirect) and sabotage (direct) that player? It puts the traitor...
View ArticleReply: Eclipse: Rise of the Ancients:: Strategy:: Re: Alliance, exploit,...
by Icelom when this would be profitable most likely i need my colony ships elsewhere.if everyone is just sitting around doing nothing then sure this could add some resources... but when does that happen.
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by Kimerican Thanks you Creamsteak for a successful thread. More of this kind of threads please :)Have anyone thought of a MOO2 like custrom race feature? A balanced system to build a custom race by...
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by Creamsteak That would be an interesting experiment, though I imagine much like the MOO system a lot of different builds wouldn't meet the Pareto frontier.
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by Magentawolf I like most of them, but the Darlock 'Sabotage' ability is just ugly.
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by Creamsteak I'm conflicted on them. I was trying to be a little creative to encompass the whole espionage/sabotage element of Masters of Orion. It could be a round 9 swing of 6 points in the Darlocks...
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by VanishAlkari - kind of a yawner to me?Bulrathi - Seem alright, interesting ability.Elerian Empire - I don't know their backstory, but they just seem kind of random to me.Gnolam Trade Federation -...
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by CreamsteakVanish wrote:Alkari - kind of a yawner to me?I think I agree. They need work of some kind. They are an avian pterodactyl-like race that has exceptional ship defense (avoidance) and starts...
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by Whymme Added this thread to the Fanmade Races catalogue.
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by talusproteus Meklars look pretty sweet, if not a bit OP. I'd love to playtest them.
View ArticleReply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races
by Creamsteak Some tweaks if they are a little too good might be a simple 4 to 1 trade rate and less initiative on their ship templates. Maybe.
View ArticleThread: Eclipse: Rise of the Ancients:: Variants:: Smaller and Larger Galaxies
by Creamsteak These would be alternative "boards" to play with. The textual representation is rotated 90 degrees from how you would typically see a board, so "-1- -1-" would represent a column with two...
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