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Reply: Eclipse: Rise of the Ancients:: General:: Re: Anyone willing to ship...

by vidra Finally, I managed to track down a retailer who is willing to take my money :). I've pre-ordered Eclipse: RotA from http://www.gameslore.com. The whole shebang cost me about EUR 52 with...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Two 4-player games??

by Rando Shields there's an extra turn marker in the expansion that starts on the opposite side of space so that two players can complete a turn at once and keep the play time down.

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Interceptor Bay

by Aselandlhammond wrote:galfridus wrote:aautio wrote:Note that the rules say nothing about moving Interceptors into the bay (which would be silly anyway, since the way the Move action works is such...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...

by zloyalex There are arrows in both directions on "Cloaking Device" picture. Does it mean that single ship with that ability can pin two opponent ships?

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...

by Fleurizloyalex wrote:There are arrows in both directions on "Cloaking Device" picture. Does it mean that single ship with that ability can pin two opponent ships?The other way around, you need two...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...

by BiglandFleuri wrote:zloyalex wrote:There are arrows in both directions on "Cloaking Device" picture. Does it mean that single ship with that ability can pin two opponent ships?The other way around,...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Two 4-player games??

by Grayle84 I didn't read the expansion rules to much but it seems to have some players play their turns at the same time. 8 players may not be quite as bad as it sounds. You could even do two battles...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re:...

by Boettchie Hi there,one question about alliances.In our game, we had following situation:(HexA)--(HexB)--(HexC)HexA: PlayerA (Draco), with two shipsHexB: PlayerB (Eridiani), with one shipHexC:...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re:...

by DulkalBoettchie wrote:Hi there,one question about alliances.In our game, we had following situation:(HexA)--(HexB)--(HexC)HexA: PlayerA (Draco), with two shipsHexB: PlayerB (Eridiani), with one...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Two 4-player games??

by DulkalRando Shields wrote:there's an extra turn marker in the expansion that starts on the opposite side of space so that two players can complete a turn at once and keep the play time down.However,...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Any news on US Release...

by ghbell I want this so bad it hurts. Please Please Please!!!

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...

by tkok Hi, we played expansion yesterday (3rd time in this week :whistle: ) and come up with following situation: you have a cloaking tech and you travel through your ally's hex to the enemy's hex...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...

by dlhammondtkok wrote:Hi, we played expansion yesterday (3rd time in this week :whistle: ) and come up with following situation: you have a cloaking tech and you travel through your ally's hex to the...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re:...

by Boettchie You are right .. thx a lot!

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Thread: Eclipse: Rise of the Ancients:: General:: Inexperienced Ecplise...

by RollaJ I've been trying to find a simple break down of what this expansion adds/changes with no luck.Can anyone break it down for me?

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Inexperienced Ecplise...

by EarlyFlash I think that the full rules have been posted in the 'files' section - if you haven't seen them, that's a great place to start... :)Essentially its' a bunch of 'optional' things that you...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Inexperienced Ecplise...

by Gleb Expansion only adds, the only "change" I found is the optional galaxy center replacement with a dreadnought.

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Inexperienced Ecplise...

by RDewsbery Because of the nature of several of the optional extras, whislt they don't necessarily add to the overall experience of new players, they shouldn't detract from it either. Take the...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Inexperienced Ecplise...

by Boscrossos There's also the rules for alliances, something many found to be lacking in the base game.

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Inexperienced Ecplise...

by Jimmer It adds 4 new races.More technologies (uses existing technology track on player boards)It adds rules for up to 9 players (adding more reputation tiles as well).It adds alliances.It adds...

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