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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients Official FAQ

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by dlhammond

tkok wrote:

Hi, we played expansion yesterday (3rd time in this week :whistle: ) and come up with following situation: you have a cloaking tech and you travel through your ally's hex to the enemy's hex (you have fusion drive) and your ally has only one ship on her hex. Are you counted as an traitor or not?


If you are allied you can move through each other's stuff freely. If you have diplomatic relations they are broken as soon as you move into a space with the other side's ship or influence disk, it doesn't matter if you keep moving or not.

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