Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Enlightened of Lyra Shrine...
by LazyJ That's why the back of the shrines have their little shiny beam of light, right?When they are built, they're on the numbered side. When all three of that number are built, the shrines are...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Why two bonus points for...
by Nemesis420x Alliances certainly have their strategic value. I've only played 2 games of the expansion so far, 4 player and 5 player, both with alliances.They can definitely turn the balance of power...
View ArticleFile: Eclipse: Rise of the Ancients:: Eclipse Turn Order Cards x9
by Cronos00 New File: Eclipse Turn Order Cards x9 for Board Game: Eclipse: Rise of the Ancients
View ArticleFile: Eclipse: Rise of the Ancients:: Eclipse Turn Order Cards x9 - Italian...
by Cronos00 New File: Eclipse Turn Order Cards x9 - Italian language for Board Game: Eclipse: Rise of the Ancients
View ArticleReply: Eclipse: Rise of the Ancients:: Sessions:: Re: EXILES FINALLY WIN!
by Nemesis420x Haven't seen a flawless Exile strategy in play myself. I imagine in a game that they're not left alone, they would just have to be mobile, and willing to trade space. They can certainly...
View ArticleReply: Eclipse: Rise of the Ancients:: Reviews:: Re: After-play review: Great...
by countertorque In a competitive group, everyone else should have to lose to make the winner feel happy. If I only beat 2 of the 3 other players, that's objectively and quantitatively less good than...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...
by FinsterQ: Can I use the INFluence action to place an Influence Disc on a hex that is adjacent to one of my hexes and has my ally's Ship in it?A: Yes. Allies' Ships are not considered enemy...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...
by JythierFinster wrote:Q: Can I use the INFluence action to place an Influence Disc on a hex that is adjacent to one of my hexes and has my ally's Ship in it?A: Yes. Allies' Ships are not considered...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Rise of the Ancients...
by galfridusFinster wrote:Q: Can I use the INFluence action to place an Influence Disc on a hex that is adjacent to one of my hexes and has my ally's Ship in it?A: Yes. Allies' Ships are not considered...
View ArticleReply: Eclipse: Rise of the Ancients:: Reviews:: Re: After-play review: Great...
by mfaulk80countertorque wrote:In a competitive group, everyone else should have to lose to make the winner feel happy. If I only beat 2 of the 3 other players, that's objectively and quantitatively...
View ArticleReply: Eclipse: Rise of the Ancients:: Reviews:: Re: After-play review: Great...
by bbhallaMr Suplex wrote:PBeakley wrote:Yeah, that was actually the thread I read that gave us pause about alliances in a 4p game. I do agree with one post in that thread: that alliances in *any* game...
View ArticleThread: Eclipse: Rise of the Ancients:: Rules:: Ancient Dreadnought armament
by Vesper6 One side of the ancient dreadnought is confusing me. It shows 4 missile symbols, and 4 yellow damage symbols directly underneath them. Does this mean the missiles are only 1 die apiece,...
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Dreadnought armament
by Apopcalyptic Ion Missiles, like the discovery tile included with Supernova./edit - They're normally three... Then yes, single missiles :p
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Dreadnought armament
by Weltenreiter Since ancient ship loadouts are not easily separable into "upgrade tiles" (nor is it relevant to), it seems that each missile die is marked as such individually.
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Dreadnought armament
by Purple Paladin So, 4 single yellow dice?
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Dreadnought armament
by Aselan yes. There is also another dreadnought with a Damage 4 Missile (one red dice).
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Dreadnought armament
by Purple Paladin I beleive that is an antimater cannon.
View ArticleReply: Eclipse: Rise of the Ancients:: Rules:: Re: Ancient Dreadnought armament
by Hannibal Rex There's a cruiser with an anti-matter missile.
View ArticleNew Image for Eclipse: Rise of the Ancients
by dariodoradoA four player expanded game with Purple one almost destroyed
View ArticleNew Image for Eclipse: Rise of the Ancients
by dariodoradoPurple one was nearly exterminated.
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