by mfaulk80
Aselan wrote:
Hm, I think the distortion shield -2 against Missles is to cheap.
Missle tech is very expansive an useless if you don't have a good to hit roll. So the distortion shield (which is automatically on all ships without being a ship part) costing only 7/6 cost relatively to 14/8 cost for missles. I hope there are not many of these techs to draw them...
Or are those new techs only available after killing a ancient cruiser or dreadnought?
Missle tech is very expansive an useless if you don't have a good to hit roll. So the distortion shield (which is automatically on all ships without being a ship part) costing only 7/6 cost relatively to 14/8 cost for missles. I hope there are not many of these techs to draw them...
Or are those new techs only available after killing a ancient cruiser or dreadnought?
Check the "Pieces" section. There are 10 Rare Techs in the game and 10 different types. In other words, there is only 1 of each type. And how those Rare Techs come into play is also listed.
It's actually a great way to provide some intrigue to missile combat without completely nerfing them. Only one player can have the Distortion Shield (via Research anyway), and it won't come into play every game.
Aselan wrote:
Warp Portal tile: If I get it right there must be more than one of this special development in play, or it makes no sense otherwise to build one portal for 8 (exept for VP). If I get it right.
Warp Portals will come into play in other ways than just Developments.