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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Interceptor Bay Rule Clarification

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by Vanish

dlhammond wrote:

LordTengil wrote:

Are we sure about that it does Not take an action to load the interceptors?

"move up to two unpinned interceptors in the ship bay with one Ship activation"

This clearly sounds to me that the act of loading two interceptors take an action. Mind you, interceptor bays will become rather weak with this interpretation, as has been the case in our games. I would be happy if this was not the case.

So, i guess it comes down to, How reliable are our sources that it does Not take an action, or what is the concensus here?



They load up for free when the ship with the bays moves and are only aboard when the ship is moving. 100% no doubt.


I agree with both of you! The wording is unclear, but the rules are as dlhammond posted.

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