by Dulkal
Hannibal Rex wrote:
Correct me if I'm wrong:
An alliance is worth 3 VPs. Leaving an alliance gives you a permanent -3 VPs. That's a setback of 6 VPs, even without the Traitor card.
An alliance is worth 3 VPs. Leaving an alliance gives you a permanent -3 VPs. That's a setback of 6 VPs, even without the Traitor card.
2, -3 and 5, respectively, but otherwise you are correct.
The interceptor hostage effectively changes this to 2, -5 and 7, which might matter more than whatever the Interceptor could be doing instead.
Also, the interceptor means that you can attack the defector without becoming a traitor yourself.