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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Question about Influencing a Hex while in an alliance / leaving alliance

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by Dulkal

Hannibal Rex wrote:

Correct me if I'm wrong:

An alliance is worth 3 VPs. Leaving an alliance gives you a permanent -3 VPs. That's a setback of 6 VPs, even without the Traitor card.


2, -3 and 5, respectively, but otherwise you are correct.

The interceptor hostage effectively changes this to 2, -5 and 7, which might matter more than whatever the Interceptor could be doing instead.

Also, the interceptor means that you can attack the defector without becoming a traitor yourself.

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