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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Game setup: Ancient...

by hudcrab I am aware that this isn't an official rule but we play it so that the ancient cruiser is placed face down on their hex until a player has a ship or an influence disc adjacent to the...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Has power creep occurred...

by hudcrab My opinions on the new races:Magellan - the strongest all rounders, and yes, broadly probably better than most of the original races - solid starting tech, and ever-useful abilities.Rho Indi...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Simultaneous play & Hydran...

by hudcrab Or to put it another way - to max out the tech tree Hydrans only need to do 1 research action per turn on all but one of their turns (2x10=18 plus 1 starting tech)

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Has power creep occurred...

by Petrihudcrab wrote:The Exiles - OK. Cloaking device is the best rare tech. But those orbital designs suck. 6 materials? For a 3-slot starbase with NO initiative? You're only building these oribitals...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Game setup: Ancient...

by rayffis We have played exactly the same way as you Riku.

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Has power creep occurred...

by talusproteusPetri wrote:hudcrab wrote:The Exiles - OK. Cloaking device is the best rare tech. But those orbital designs suck. 6 materials? For a 3-slot starbase with NO initiative? You're only...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Has power creep occurred...

by Petritalusproteus wrote:Petri wrote:hudcrab wrote:The Exiles - OK. Cloaking device is the best rare tech. But those orbital designs suck. 6 materials? For a 3-slot starbase with NO initiative?...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Has power creep occurred...

by Konrad von Richtmark Though, if the Exiles player chooses to counterattack to revenge-bomb the sector the attack came from and the attacker doesn't back down because of it, both players should end...

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Thread: Eclipse: Rise of the Ancients:: General:: A 6 player game with 3...

by Boettchie Hi everybody,i plan to play a 6 player game on saturday and want to add the ancient homeworlds to the game. is it a good choice to make a 9 player setup with three ancient homeworlds?are...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: A 6 player game with 3...

by Tuomas H I played a 2p game with 5 extra tier3 hexes, and the early game was a lot longer. Our first contacts were around round 7, when usually they are around rounds 4-5.With your setup the game...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: A 6 player game with 3...

by tranenturm We did 7 players which isn't too far from 6. You should be fine. As state by the other poster, it will be a lot more room for everyone (1 extra hex per player and then the 3 home worlds).

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Any news on US Release...

by hardyworld Asmodee website says December 19th is the release date.

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Any news on US Release...

by dtolman One more week! One more week!

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Storage solution for hexes

by ATT_Turan I presume he bought something like this, as I did - there are a number of people making them for about the same price, this is just the first one that came up from Googling Eclipse cube...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Game setup: Ancient...

by trip11 In the base game we do something a little different but that we all enjoy.1) Roll dice to determine an order of players2) Place out all of the races along with cards numbered 1 to 6 (or...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Storage solution for hexes

by narek23 Since the eagle river games cube trays don't have bottoms (your cubes rest on the mat itself), is there any way you can store the trays with the cubes in them for quicker game set up?The...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Storage solution for hexes

by talusproteusnarek23 wrote:Since the eagle river games cube trays don't have bottoms (your cubes rest on the mat itself), is there any way you can store the trays with the cubes in them for quicker...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Storage solution for hexes

by Vanishnarek23 wrote:Since the eagle river games cube trays don't have bottoms (your cubes rest on the mat itself), is there any way you can store the trays with the cubes in them for quicker game...

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Reply: Eclipse: Rise of the Ancients:: News:: Re: Print errors on Eclipse:...

by Richard Hillskilgore wrote:ORFJackal wrote:Here are some minor print errors which AFAIK have not yet been mentioned:Thanks! These will be added to the FAQ/Errata.Predictable Technologies could...

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New Image for Eclipse: Rise of the Ancients

by WalMalImproved version of the turn order tech preview sheet

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