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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Variant Development...

by CapnYBKimerican wrote:Use a playing piece, the plastic warsun from Twilight Imperium 3 works great. Blasphemy! Why would anyone remove a War Sun from TI3 to supplant Eclipse's crappy plastic minis....

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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Variant Development...

by mosep I think it would be fun if the death star had an uncompleted side without a drive and an upgrade cost that cannot be payed on the same turn as it was bought.

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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Variant Development...

by MunchWolfflying_neko wrote:I think it can move: isn't it a jump drive symbol at the bottom right?What is the symbol in the lower right corner then?

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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Variant Development...

by sdmers I think my favorite thing about this is that it is "Peace" class. If this really is similar to the Death Star shouldn't that be "Pieces" class. :what:

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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Variant Development...

by flying_nekoMunchWolf wrote:flying_neko wrote:I think it can move: isn't it a jump drive symbol at the bottom right?What is the symbol in the lower right corner then?A tractor beam perhaps? I haven't...

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Session: Eclipse: Rise of the Ancients:: Struggle of Three Empires

by MikeWhit Don, Todd, and I got together for a 3-player Eclipse session mixing in components from Rise of the Ancients and other mini-expansions, including:* new races* unique techs* ancient home...

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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Master of Orion II Races

by Creamsteak Glad to hear someone else tried it. I've recently been trying other rules from ROTA for the first time and havn't had the chance to try expanding the race selection a bit. Also getting...

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Thread: Eclipse: Rise of the Ancients:: Strategy:: Rho Indi = New Orion?

by JohnnyD144 Hi, My gaming group have played with Rho Indi a few times now and haven't seen an apparent weakness that compensates for their very strong built-in shields, +1 initiative on ships, extra...

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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: Rho Indi = New Orion?

by mfaulk80 (moot point)You pointed out most of their disadvantages, and in our games those disadvantages have proved to be strong enough to stifle the Syndicate.It's interesting because there are also...

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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: Rho Indi = New Orion?

by Creamsteak With my play group they need to get the ball rolling early to be competitive. If they can get into a fight every single round, they will steamroll the game. If they have to hang back or...

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Interview with Touko Tahkokallio

by Piotr SilkaThe happy designer in 2010 withthen-new games Aether and ArvuutinPiotr Siłka: Are board games very popular in Finland? What does the board game scene look like? Are there many convents...

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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Variant Development...

by mosep Yes it's the tractor beam symbol. If you buy Tractor beam normally the opponent cannot retreat during battle in any system you fight. I guess the symbol on the death star means it only applies...

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Reply: Eclipse: Rise of the Ancients:: Sessions:: Re: Struggle of Three Empires

by rayffis In eclipse battles are usually a slaughter where one or the other player dominates. At the late game it's usually very important to shoot first (initiative competitions, missiles) :)There is...

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Session: Eclipse: Rise of the Ancients:: Seven Player Alliance Game

by Creamsteak Race Picks in Order:Rho Indi (gray)Mechanema (white)Hydran (blue)Magellan (magenta)Magellan (natural)Human (black)Human (red/me)Round 1 - There were no improved hulls on the board so I...

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New Image for Eclipse: Rise of the Ancients

by behindthemirrorscustom component tray - tech - RotA version

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New Image for Eclipse: Rise of the Ancients

by behindthemirrorscustom component tray - map stuff - RotA version

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New Image for Eclipse: Rise of the Ancients

by behindthemirrorscustom component tray - misc - RotA version

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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: Rho Indi = New Orion?

by JohnnyD144mfaulk80 wrote:(moot point)You pointed out most of their disadvantages, and in our games those disadvantages have proved to be strong enough to stifle the Syndicate.It's interesting...

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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: Rho Indi = New Orion?

by JohnnyD144Creamsteak wrote:With my play group they need to get the ball rolling early to be competitive. If they can get into a fight every single round, they will steamroll the game. If they have...

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Reply: Eclipse: Rise of the Ancients:: Sessions:: Re: Seven Player Alliance Game

by Vantastic Great write up- sounds like there were some interesting plays that developed from the early alliances. Did you play with simultaneous turns and how long did your session last?

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