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Reply: Eclipse: Rise of the Ancients:: General:: Re: Playing Boards

by ropya Heard back from one of the designers.Was told its been discussed buy no plans so far.Perhaps we can generate an interest?

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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Beefing up the Ancient...

by Hannibal Rex Hives are great sectors, but if you house-rule them to make them more of a nuisance, you have to be careful or your players will simply discard them when they find them.Here's something...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: CSI - Rise of the...

by ropyaDulkal wrote:TGCRequiem wrote:I just got the expansion yesterday, but I can't open it until Christmas...which we all know is a long way away. My Coolstuff order had the correction sheet on the...

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Thread: Eclipse: Rise of the Ancients:: Rules:: Does point defense fire once...

by landryraccoon Question came up in our play group - from the rules, it sounded to some people like point defense allows cannons to fire more than once on missiles. Example:A cruiser faces a...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Does point defense fire...

by Almecho I agree that A) is accoding to the rules, as it sounds.I'd say Point Defense makes Missiles almost useless... :)

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Just to Make Sure

by WeltenreiterI'm sorry to ruin. If you choose a secret ancient homeworld variant, when a player draw a sector tile (explore action) and he gets a ancient homeworld, he may choose to discard it. The...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Interceptor Bay

by Petrikorxonthos wrote:By the way, do the interceptors have to start from the same hex as the carrier? I found the rules somewhat ambiguous on that point. Yes. For each activation you may only carry...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Does point defense fire...

by TGCRequiem But your opponent needs to have missles and you need to have point defense. Like everything in the game it is a counter balance.

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Does point defense fire...

by ghbell Not useless, just less awesome. In one instance, against one player. That may not be your enemy... The list of things that have to happen to get to the point where Point Defense goes off is...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Does point defense fire...

by Almecho Yes, that makes the game so great! :)

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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Interceptor Bay as a...

by ghbell I intend to do the same as Edmund. I will post the results in a session report and let you know how it worked out. I don't think it is going to matter much.

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Playing Boards

by Jasonbartfast I want the ship packs much more than new player boards!:p

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Reply: Eclipse: Rise of the Ancients:: General:: Re: Playing Boards

by SalimoJasonbartfast wrote:I want the ship packs much more than new player boards!:pYes, ship packs please. My cake needs it's icing, badly!

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Does point defense fire...

by Chrondeath I haven't seen it mentioned yet, but if you're looking for a reference for the original answer, the last question in the FAQ at the end of the rulebook says:Q: What if my opponent has...

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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Interceptor Bay

by pilotbobPetri wrote:korxonthos wrote:By the way, do the interceptors have to start from the same hex as the carrier? I found the rules somewhat ambiguous on that point. Yes. For each activation you...

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Reply: Eclipse: Rise of the Ancients:: General:: Re: I lost a Development...

by Stefan B Please note the warehouse is close until January 7. But send me a mail anyway, we will work on it when Holydays are over.

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Reply: Eclipse: Rise of the Ancients:: General:: Re: I lost a Development...

by ghbell I will do that. Thanks a ton!

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Reply: Eclipse: Rise of the Ancients:: Sessions:: Re: 2 games of 3P reporting...

by Ceraus Exiles did well in our two games, unlike what I keep reading on the forums.First game (5p), I had Exiles. I got average tile draws and maximized materials while the other players made...

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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: How to play with The...

by Ceraus (reposted from elsewhere)First game (5p), I had Exiles. I got average tile draws and maximized materials while the other players made alliances and cut me off. I researched absolutely nothing...

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Reply: Eclipse: Rise of the Ancients:: Variants:: Re: Interceptor Bay as a...

by Ceraus I read this thread before getting the game, so I asked the other players and we agreed to try the house rule.First game, my Exiles got good interceptors early on through discoveries, so I put...

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