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Reply: Eclipse: Rise of the Ancients:: General:: Re: Completely Spoiler Free teaser of Rise of the Ancients by a Beta Tester

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by dyepbr

Geek Scribe wrote:

I'm interested to see these "fixes" since as far as I'm concerned the base version has the worst scoring system I've ever seen. The fact that the guy who blunders through the game, losing every combat and mismanaging his empire can still win because of lucky draws is absurd. This is such a shame because for four hours everyone is having so much fun up until the game curb stomps you with ridiculous random scoring.


This game is about mitigating luck, managing your hex draws, which is the same luck mitigating involved in you winning and losing battles. And as others have said, there plenty of non ramdom ways to score, choosing which hexes to attack, monoliths, research, diplomacy tiles, discovery tiles, alien bonuses etc.

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