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Reply: Eclipse: Rise of the Ancients:: Rules:: Re: Leaving Alliance vs breaking Diplomatic Relations

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by rattkin

I'd really like you stop treating me like a stupid, thank you very much. I understand what others wrote and appreciate the input. All I do is to point out that the wording of the rule might (or might not) suggest different, additional, interpretation than all of you seem to be accustomed to. Crambaza and Munch seem to understand this, others not necessarily. This interpretation implies that Traitor card is received when breaking diplomatic relations OR (as new rule from ROTA) when having a ship on former ally's hex while leaving alliance, even if diplomatic relations between those two do not exist. As Munch said, this is a special case that could only happen in 3-player alliances. Whether it's rare or not, depends solely on how often you play with 6+. Definitely not rare for my group.

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