by Nemesis420x
rattkin wrote:
Ok, thanks for the input. Appreciate all the explanations but I think we're coming from different angles. I understand the rules around Diplomatic Relations and I understand the consequence of checking relations and calculating traitor. It's just that it's this one sentence that doesn't work for me, as it uses different wording, yet still (intentionally, or not) uses "Ally" word. There's also no direct implication that only by breaking DR is the Traitor obtained in ROTA and I'm careful with ending with such conclusion, even though it is the most probable one.
When taken "as it is", it would mean that the traitor card would be granted also as a result of leaving alliance (if having ships on allies' hexes), maybe even before resolving diplomatic relations. There's still a subtle difference because it only says about traitor card, which means that economical and VP consequences of having diplomatic relations are still intact. Granted, this feels a bit convoluted and it's all probably a misconstructed sentence, yet I'm still curious (and probably needlessly thorough, which could be a pita :P).
Obviously, I can interpret it as I can and set up a house rule, I just wanted to learn how others see this. No point in further discussing this, I'll reach out to designer for a definite answer.
When taken "as it is", it would mean that the traitor card would be granted also as a result of leaving alliance (if having ships on allies' hexes), maybe even before resolving diplomatic relations. There's still a subtle difference because it only says about traitor card, which means that economical and VP consequences of having diplomatic relations are still intact. Granted, this feels a bit convoluted and it's all probably a misconstructed sentence, yet I'm still curious (and probably needlessly thorough, which could be a pita :P).
Obviously, I can interpret it as I can and set up a house rule, I just wanted to learn how others see this. No point in further discussing this, I'll reach out to designer for a definite answer.
The conditions of receiving the traitor card don't require any further explanation in ROTA because they are very well explained based on the base game rules, and the introduction of alliances doesn't directly effect diplomatic relations beyond requiring those relations in order to establish an alliance.
The only way you can receive the traitor card is by breaking diplomatic relations as I think the above posters have already exhausted to death here and haven't contracted each other on anything. And no, they aren't looking at this question from a different angle, they've fully answered it for you repeatedly.
Munch's descriptions of the situations in, I think, the second post are all correct and about as clear as they can be made.