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Reply: Eclipse: Rise of the Ancients:: News:: Re: Spoiler - the Exiles (board picture)

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by juanma99

Tjohei wrote:

juanma99 wrote:

Mmm interesting, I would assume that you can't take over the Exile's orbitals. You'll need to blow them up before taking over the hex, if they follow the same combat rules as starbases.

Agree. But what happens when they take over a hex with an orbital in it? Do they automatically convert it to their own armed hybrid?


Most likely they do! They could act as an automatic upgrade for the Exiles. This race changes the dynamics of orbital construction in the game. You'll think twice about building your own orbitals when playing against them

Potentially if all races have clever abilities like this it will add a lot of replayability to Eclipse, because they'll affect different strategies depending who are you playing against. And since these changes are modular, not implementing them if you dont like them will be as easy as not playing any particular race. All these only make me more excited about this expansion. The only dubious feature is the up to 9 player game...

Wonder what would be the alleged plasma missile "fix"...

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