by FinalAttack
dlhammond wrote:
msaari wrote:
Weeell... there's one tech that gives missiles -2 to hit. Might be a rare tech, and if I remember correctly, it protects your whole fleet once you have it.
There was another, but I don't remember how it works. I didn't use them, and the tech board was far away on the opposite side of the table...
There was another, but I don't remember how it works. I didn't use them, and the tech board was far away on the opposite side of the table...
There are at least 3-5 others that change the missile dynamic, (but they aren't fixes :devil:).
How do you know that? Do tell. I would hope there is more than one rare tech :/