by vesssla
My gaming group are totaly in the 'play to win' category and we have experienced this "error" as we think of it. Its according to us totaly broken. It may be that our group, like MR Suplex's is not cut out for the alliance variant. But we like the idea so much! It was very fun the first game we played with it and it really boosted our commitment for the team. (Because of this the 4 player game took over 8 hrs)We will try out Petris(?) variant suggested earlier with the influence disk remove.
We also thought of a small tweak ourselves. Only to remve the shared victory condition. This will render the alliances to very specific situations when it will be good. This way the second and third strongest may want to team up to try to bash the leader and later hope to come out of the alliance with the most points. This will not be used as often, but might pop up in a few games.
(Btw we like the expansion a lot, it add a lot nice things to the game)