by Petri
Alliance rules don't work very well in groups which give equal value to allied victory and individual victory. I consider the individual victory much more valuable and will rarely ally with anybody unless it's my only chance to win.That said, we've also noticed that alliances aren't very enjoyable when two strongest player ally with each other. That's why we introduced a house rule where alliance members have to pay 1 influence disc on the alliance token as long as they are part of the alliance. This small modification often keeps strong players from allying, because they will lose a disc by doing it.