by ghbell
Listening to these responses tells me that in a 2 or 3 player game, the Exiles are at a severe disadvantage. If ambassadors are key to the Exiles/Orbitals, that would seem to be the case.I don't see how the orbital is an advantage first turn militarily. I guess it is built in defense. But I would think that 2 starbases are better. I suppose it is better than an interceptor turn 1, but by turn three it is obsolete.
Well, it is what it is. I will just not play them in 2 or three player, and I will place them in the Planta/Descendant pile.