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Reply: Eclipse: Rise of the Ancients:: Strategy:: Re: Point defense + Antimattersplitter = amazing

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by Rene_407

Last tuesday I tried this combo again. But after picking up the splitter and the antimatter cannon, all players agreed I should not be allowed to buy Point defense when it hit the table one turn later.

I had two dreadnoughts with two +6 energy, one conformal drive, one hull, two +2 computers and two antimatter cannons. Four dice that delt four damage on 2 or higher. On average 16 damage :D

My direct neighbour equiped (4 x 2)fluxmissiles on his space stations. The combined initiative of 10 was enough to destroy my dreadnoughts :shake:

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