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Reply: Eclipse: Rise of the Ancients:: General:: Re: Looking good - but I see missed opportunities

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by DrMercy

Fleuri wrote:

I've never tried this, but as research dictates the pace of the game, you could try to double the costs for each technology, halve the amount of technologies drawn each round, but keep all other costs as they are. That would keep the action and warring as it is, but double the game time. Some other tweaks may be required, such as doubling the cost for Lyra shrines or doubling the science windfall from discovery tiles, but here's some food for thought nonetheless.


Yes limiting the number of techs drawn each turn could also help tweak the game for longer duration.

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